FSoundEffectSource

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h

Include

#include "Sound/SoundEffectSource.h"

Syntax

class FSoundEffectSource : public FSoundEffectBase

Destructors

Name Description

Public function Virtual

~FSoundEffectSource()

Functions

Name Description

Public function Const

const FSound...

 

GetInitializedData()

Returns the data that was given to the source effect when initialized.

Public function

void

 

ProcessAudio

(
    const FSoundEffectSourceInputData&...,
    float* OutAudioBufferData
)

Process the input block of audio. Called on audio thread.

Public function

void

 

Setup

(
    const FSoundEffectSourceInitData& ...
)

Called by the audio engine or systems internally. This function calls the virtual Init function implemented by derived classes.