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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
Include |
#include "Sound/SoundWave.h" |
struct FSoundWave
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std::atomic< bo... |
bIsStreaming |
Shared flags |
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std::atomic< bo... |
bLoadingBehaviorOverridden |
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std::atomic< bo... |
bSeekableStreaming |
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std::atomic< bo... |
bShouldUseStreamCaching |
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std::atomic< bo... |
bUseBinkAudio |
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CompressedFormatData |
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std::atomic< in... |
CurrentChunkRevision |
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FirstChunk |
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LoadingBehavior |
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ResourceData |
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ResourceSize |
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RunningPlatformData |
The streaming derived data for this sound on this platform. |
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ZerothChunkData |
Zeroth Chunk of audio for sources that use Load On Demand. |
Name | Description | |
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FSoundWave() |
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FSoundWave ( |
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FSoundWave ( |
Name | Description | ||
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operator= ( |
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operator= ( |