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| USoundBase::InitParameters()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
Include |
#include "Sound/SoundBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundBase.cpp |
virtual void InitParameters
(
TArray< FAudioParameter > & InParametersToInit,
FName InFeatureName
)
Called from the Game Thread prior to attempting to pass parameters to the ParameterTransmitter.