USoundConcurrency

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h

Include

#include "Sound/SoundConcurrency.h"

Syntax

class USoundConcurrency : public UObject

Variables

Name Description

Public variable

FSoundConcurren...

 

Concurrency

Constructors

Name Description

Public function

USoundConcurrency

(
    const FObjectInitializer& ObjectIn...
)