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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
Include |
#include "Sound/SoundWave.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
FWaveInstance & HandleStart
(
FActiveSound & ActiveSound,
const UPTRINT WaveInstanceHash
) const
Handle any special requirements when the sound starts (e.g. subtitles)