USoundWave::InitAudioResource

Copy the compressed audio data from the bulk data

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Windows

macOS

Linux

Override Hierarchy

USoundWave::InitAudioResource()

USoundWaveProcedural::InitAudioResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

virtual void InitAudioResource
(
    FByteBulkData & CompressedData
)

Remarks

Copy the compressed audio data from the bulk data