USoundWave::InvalidateCompressedData

Change the guid and flush all compressed data

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

void InvalidateCompressedData
(
    bool bFreeResources,
    bool bRebuildStreamingChunks
)

Remarks

Change the guid and flush all compressed data

Parameters

Parameter

Description

bFreeResources

if true, will delete any precached compressed data as well.