USoundWave::IsPlayable

Returns whether the sound base is set up in a playable manner

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

virtual bool IsPlayable() const

Remarks

Returns whether the sound base is set up in a playable manner