USoundWave::Parse

Parses the Sound to generate the WaveInstances to play.

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Windows

macOS

Linux

Override Hierarchy

USoundBase::Parse()

USoundWave::Parse()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h

Include

#include "Sound/SoundWave.h"

Source

/Engine/Source/Runtime/Engine/Private/SoundWave.cpp

Syntax

virtual void Parse
(
    class FAudioDevice * AudioDevice,
    const UPTRINT NodeWaveInstanceHash,
    FActiveSound & ActiveSound,
    const FSoundParseParameters & ParseParams,
    TArray< FWaveInstance * > & WaveInstances
)

Remarks

Parses the Sound to generate the WaveInstances to play.