MAX_LOD_COUNT

The maximum number of streaming LODs the streaming supports.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Streaming/StreamableRenderResourceState.h

Include

#include "Streaming/StreamableRenderResourceState.h"

Syntax

static const uint32 MAX_LOD_COUNT = 16;

Remarks

The maximum number of streaming LODs the streaming supports.