UActorTextureStreamingBuildDataComponent

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UActorComponent

UActorTextureStreamingBuildDataComponent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Streaming/ActorTextureStreamingBuildDataComponent.h

Include

#include "Streaming/ActorTextureStreamingBuildDataComponent.h"

Syntax

class UActorTextureStreamingBuildDataComponent :
    public UActorComponent,
    public ITextureStreamingContainer

Functions

Overridden from UObject

Name Description

Public function Virtual Const

bool

 

IsEditorOnly()

Returns whether this component is an editor-only object or not

Overridden from ITextureStreamingContainer

Name Description

Public function Virtual Const

bool

 

GetStreamableTexture

(
    uint16 InTextureIndex,
    FString& OutTextureName,
    FGuid& OutTextureGuid
)

Public function Virtual

void

 

InitializeTextureStreamingContainer

(
    uint32 InPackedTextureStreamingQual...
)

Public function Virtual

uint16

 

RegisterStreamableTexture

(
    UTexture* InTexture
)