UModel::PostDuplicate

Called after duplication & serialization and before PostLoad.

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Override Hierarchy

UObject::PostDuplicate()

UModel::PostDuplicate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Model.h

Include

#include "Model.h"

Source

/Engine/Source/Runtime/Engine/Private/Model.cpp

Syntax

virtual void PostDuplicate
(
    bool bDuplicateForPIE
)

Remarks

Called after duplication & serialization and before PostLoad. Used to make sure UModel's FPolys get duplicated as well.