UVirtualTexture2D::BeginCacheForCookedPlatformData

Begins caching platform data in the background for the platform requested

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h

Include

#include "VT/VirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp

Syntax

virtual void BeginCacheForCookedPlatformData
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Begins caching platform data in the background for the platform requested