UVirtualTexture2D::ClearCachedCookedPlatformData

Clears cached cooked platform data for specific platform

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::ClearCachedCookedPlatformData()

UTexture::ClearCachedCookedPlatformData()

UVirtualTexture2D::ClearCachedCookedPlatformData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h

Include

#include "VT/VirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp

Syntax

virtual void ClearCachedCookedPlatformData
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Clears cached cooked platform data for specific platform

Parameters

Parameter

Description

TargetPlatform

target platform to cache platform specific data for