UVirtualTexture2D::IsCachedCookedPlatformDataLoaded

Have we finished loading all the cooked platform data for the target platforms requested in BeginCacheForCookedPlatformData

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h

Include

#include "VT/VirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp

Syntax

virtual bool IsCachedCookedPlatformDataLoaded
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Have we finished loading all the cooked platform data for the target platforms requested in BeginCacheForCookedPlatformData

Parameters

Parameter

Description

TargetPlatform

target platform to check for cooked platform data