UVirtualTexture2D::IsVirtualTexturedWithSinglePhysicalSpace

Returns true if this virtual texture uses a single physical space all of its texture layers.

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Override Hierarchy

UTexture2D::IsVirtualTexturedWithSinglePhysicalSpace()

UVirtualTexture2D::IsVirtualTexturedWithSinglePhysicalSpace()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h

Include

#include "VT/VirtualTexture.h"

Syntax

virtual bool IsVirtualTexturedWithSinglePhysicalSpace() const

Remarks

Returns true if this virtual texture uses a single physical space all of its texture layers. This can reduce page table overhead but potentially increase the number of physical pools allocated.