UWorldPartitionRuntimeSpatialHash::Draw2D

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Override Hierarchy

UWorldPartitionRuntimeHash::Draw2D()

UWorldPartitionRuntimeSpatialHash::Draw2D()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h

Include

#include "WorldPartition/WorldPartitionRuntimeSpatialHash.h"

Source

/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeSpatialHash.cpp

Syntax

virtual void Draw2D
(
    class UCanvas * Canvas,
    const TArray< FWorldPartitionStreamingSource > & Sources,
    const FVector2D & PartitionCanvasSize,
    FVector2D & Offset
) const