UWorldPartitionRuntimeSpatialHash::UWorldPartitionRuntimeSpatialHash

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h

Include

#include "WorldPartition/WorldPartitionRuntimeSpatialHash.h"

Source

/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeSpatialHash.cpp

Syntax

UWorldPartitionRuntimeSpatialHash
(
    const FObjectInitializer & ObjectInitializer
)