UWorldPartitionRuntimeSpatialHashCell

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHashCell.h

Include

#include "WorldPartition/WorldPartitionRuntimeSpatialHashCell.h"

Syntax

class UWorldPartitionRuntimeSpatialHashCell : public UWorldPartitionRuntimeCell

Variables

Name Description

Public variable

bool

 

CachedIsBlockingSource

Used to determine if cell was requested by blocking source.

Public variable

float

 

CachedMinSquareDistanceToBlockingSource

Represents the square distance from cell to the closest blocking streaming source.

Public variable

float

 

CachedMinSquareDistanceToSource

Represents the square distance from cell to the closest streaming source.

Public variable

TArray< float >

 

CachedSourceModulatedDistances

Public variable

float

 

CachedSourceSortingDistance

Modulated distance to the different streaming sources used to sort relative priority amongst streaming cells The value is affected by :

Public variable

float

 

Extent

Public variable

int32

 

Level

Public variable

FVector

 

Position

Public variable

TObjectPtr< UAc...

 

UnsavedActorsContainer

Constructors

Name Description

Public function

UWorldPartitionRuntimeSpatialHashCell

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UWorldPartitionRuntimeCell

Name Description

Public function Virtual Const

bool

 

CacheStreamingSourceInfo

(
    const UWorldPartitionRuntimeCell::F...
)

Caches information on streaming source that will be used later on to sort cell.

Public function Virtual Const

int32

 

SortCompare

(
    const UWorldPartitionRuntimeCell&#...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostDuplicate

(
    bool bDuplicateForPIE
)

Called after duplication & serialization and before PostLoad.