UGameMapsSettings::GetSkipAssigningGamepadToPlayer1

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References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h

Include

#include "GameMapsSettings.h"

Source

/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp

Syntax

bool GetSkipAssigningGamepadToPlayer1() const