UEyeTrackerFunctionLibrary

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Inheritance Hierarchy

References

Module

EyeTracker

Header

/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h

Include

#include "EyeTrackerFunctionLibrary.h"

Syntax

class UEyeTrackerFunctionLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static

bool

 

GetGazeData

(
    FEyeTrackerGazeData& OutGazeData
)

Returns unfied gaze data from the eye tracker.

Public function Static

bool

 

GetStereoGazeData

(
    FEyeTrackerStereoGazeData& OutGaze...
)

Returns stereo gaze data from the eye tracker.

Public function Static

bool

 

IsEyeTrackerConnected()

Returns whether or not the eye-tracking hardware is connected and ready to use.

Public function Static

bool

 

IsStereoGazeDataAvailable()

Returns whether or not the eye-tracking hardware is connected and ready to use.

Public function Static

void

 

SetEyeTrackedPlayer

(
    APlayerController* PlayerContr...
)

Specifies player being eye-tracked.