Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
Include |
#include "Field/FieldSystemObjects.h" |
class UBoxFalloff : public UFieldNodeFloat
BoxFalloff
Name | Description | ||
---|---|---|---|
|
float |
Default |
The field value will be set to Default if the sample distance from the box is higher than the scale of the transform |
|
TEnumAsByte< EF... |
Falloff |
Type of falloff function used to model the evolution of the field from the box surface to the sample position |
|
float |
Magnitude |
Magnitude of the box falloff field |
|
float |
MaxRange |
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
|
float |
MinRange |
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
|
Transform |
Translation, Rotation and Scale of the unit box |
Name | Description | |
---|---|---|
|
UBoxFalloff() |
Name | Description | |
---|---|---|
|
~UBoxFalloff() |
Name | Description | ||
---|---|---|---|
|
UBoxFalloff ... |
SetBoxFalloff ( |
Box scalar field that will be defined only within a box |
Name | Description | ||
---|---|---|---|
|
FFieldNodeBa... |
NewEvaluationGraph ( |