UFieldSystemComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

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Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

UFieldSystemComponent::CreateSceneProxy()

References

Module

FieldSystemEngine

Header

/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponent.h

Include

#include "Field/FieldSystemComponent.h"

Source

/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemComponent.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.