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Module |
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Header |
/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
Include |
#include "Field/FieldSystemObjects.h" |
class UPlaneFalloff : public UFieldNodeFloat
PlaneFalloff
Name | Description | ||
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float |
Default |
The field value will be set to Default if the sample distance from the plane is higher than the distance |
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float |
Distance |
Distance limit for the plane falloff field |
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TEnumAsByte< EF... |
Falloff |
Type of falloff function used to model the evolution of the field from the plane surface to the distance isosurface |
|
float |
Magnitude |
Magnitude of the plane falloff field |
|
float |
MaxRange |
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
|
float |
MinRange |
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
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Normal |
Plane normal of the plane falloff field |
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Position |
Plane position of the plane falloff field |
Name | Description | |
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UPlaneFalloff() |
Name | Description | |
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~UPlaneFalloff() |
Name | Description | ||
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UPlaneFallof... |
SetPlaneFalloff ( |
Plane scalar field that will be defined only within a distance from a plane |
Name | Description | ||
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FFieldNodeBa... |
NewEvaluationGraph ( |