UProceduralFoliageTile::ExtractDesiredInstances

Extracts information on each instance that should be spawned based on the simulation.

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References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h

Include

#include "ProceduralFoliageTile.h"

Source

/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp

Syntax

void ExtractDesiredInstances
(
    TArray< FDesiredFoliageInstance > & OutDesiredInstances,
    const FTransform & WorldTM,
    const FVector2D & ActorVolumeLocation,
    float ActorVolumeMaxExtent,
    const FGuid & ProceduralGuid,
    const float HalfHeight,
    const FBodyInstance * VolumeBodyInstance,
    bool bEmptyTileInfo
)

Remarks

Extracts information on each instance that should be spawned based on the simulation.