UEditableGameplayTagQuery::EmitTokens

Converts this editor query construct into the runtime-usable token stream.

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References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h

Include

#include "GameplayTagContainer.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp

Syntax

void EmitTokens
(
    TArray< uint8 > & TokenStream,
    TArray< FGameplayTag > & TagDictionary,
    FString * DebugString
) const

Remarks

Converts this editor query construct into the runtime-usable token stream.