UGameplayTagsManager::GetInvalidTagNetIndex

This is the actual value for an invalid tag "None".

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References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Syntax

FGameplayTagNetIndex GetInvalidTagNetIndex() const

Remarks

This is the actual value for an invalid tag "None". This is computed at runtime as (Total number of tags) + 1