UGameplayTagsManager::GetTagSourceSearchPaths

Gets all the current directories to look for tag sources in

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References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

void GetTagSourceSearchPaths
(
    TArray< FString > & OutPaths
)

Remarks

Gets all the current directories to look for tag sources in