UGameplayTagsManager::RedirectSingleGameplayTag

Handles redirectors for a single tag, will also error on invalid tag.

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References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

void RedirectSingleGameplayTag
(
    FGameplayTag & Tag,
    FProperty * SerializingProperty
) const

Remarks

Handles redirectors for a single tag, will also error on invalid tag. This is only called for when individual tags are serialized on their own