FChaosBreakingEventFilter

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Inheritance Hierarchy

IChaosEventFilter

FChaosBreakingEventFilter

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosBreakingEventFilter.h

Include

#include "ChaosBreakingEventFilter.h"

Syntax

Constructors

Overridden from IChaosEventFilter

Name Description

Public function Virtual

void

 

FilterEvents

(
    const FTransform& ChaosComponentTr...,
    const Chaos::FBreakingDataArray& R...
)

Filters the raw events from the physics system to reduce the number supplied to the game systems

Public function Virtual

void

 

SortEvents

(
    TArray< FChaosBreakingEventData >&...,
    EChaosBreakingSortMethod SortMethod,
    const FTransform& InTransform
)

Optionally Sort events based on increasing or decreasing values of FilteredDataArray fields