UGeometryCollectionComponent::ForceRenderUpdateConstantData

Force render after constant data changes (such as visibility, or hitproxy subsections).

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macOS

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References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h

Include

#include "GeometryCollection/GeometryCollectionComponent.h"

Syntax

void ForceRenderUpdateConstantData()

Remarks

Force render after constant data changes (such as visibility, or hitproxy subsections). Will also work while paused.