UGeometryCollectionDebugDrawComponent::ComputeClusterTransforms

Recursively compute global cluster transforms.

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References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp

Syntax

void ComputeClusterTransforms
(
    int32 Index,
    TArray< bool > & IsComputed,
    TArray< FTransform > & InOutGlobalTransforms
)

Remarks

Recursively compute global cluster transforms. Only gives geometry transforms for the leaf nodes, mid-level transforms are those of the clusters.