UGeometryCollectionDebugDrawComponent::ComputeTransforms

Compute global transforms.

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References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp

Syntax

void ComputeTransforms
(
    TArray< FTransform > & OutClusterTransforms,
    TArray< FTransform > & OutGeometryTransforms
)

Remarks

Compute global transforms. Unlike GeometryCollectionAlgo::GlobalMatrices(), this also calculates the correct mid-level geometry transforms and includes the actor transform.