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| TDynamicAttributeSetBase::CheckValidity()
|
Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
Include |
#include "DynamicMesh/DynamicMeshAttributeSet.h" |
virtual bool CheckValidity
(
bool bAllowNonmanifold,
EValidityCheckFailMode FailMode
) const
Check validity of attributes
that this should almost always be true for attributes; non-manifold overlays are generally valid.
Parameter |
Description |
---|---|
bAllowNonmanifold |
Accept non-manifold topology as valid. |
FailMode |
Desired behavior if mesh is found invalid |