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Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
Include |
#include "DynamicMesh/DynamicMeshAttributeSet.h" |
Source |
/Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshAttributeSet.cpp |
virtual void SetNumUVLayers
(
int Num
)
Set number of UV (2-vector float overlay) layers