Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h |
Include |
#include "DynamicMesh/DynamicMeshOctree3.h" |
void CollectSpillTriangles
(
TFunctionRef< void> TriangleFunc
) const
Call TriangleFunc for any triangles in the spill set (ie not contained in any Root cell)