FDynamicMeshOctree3::Initialize

Add all triangles of MeshIn to the octree

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References

Module

GeometryCore

Header

/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h

Include

#include "DynamicMesh/DynamicMeshOctree3.h"

Syntax

void Initialize
(
    const FDynamicMesh3 * MeshIn
)

Remarks

Add all triangles of MeshIn to the octree