FDynamicMeshOctree3::ReinsertTrianglesParallel

Reinsert a set of triangles into the tree.

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References

Module

GeometryCore

Header

/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h

Include

#include "DynamicMesh/DynamicMeshOctree3.h"

Syntax

void ReinsertTrianglesParallel
(
    const TArray< int32 > & Triangles,
    TArray< uint32 > & TempBuffer,
    TArray< bool > & TempFlagBuffer
)

Remarks

Reinsert a set of triangles into the tree. Internally precomputes which triangles need re-inserting, which can be done in parallel and generally saves time as some triangles can be skipped.