Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
void FindHitTriangle
(
int IBox,
const FRay3d & Ray,
double & NearestT,
int & TID,
FVector3d & BaryCoords,
const FQueryOptions & Options
) const