Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
virtual FIndex2i FindNearestTriangles
(
TMeshAABBTree3 & OtherTree,
const TFunction< FVector3d &)> & TransformF,
double & Distance,
const FQueryOptions & Options,
const FQueryOptions & OtherTreeOptions
)
Find nearest pair of triangles on this tree with OtherTree, within Options.MaxDistance. TransformF transforms vertices of OtherTree into our coordinates. can be null. returns triangle-id pair (my_tri,other_tri), or FIndex2i::Invalid if not found within max_dist Use MeshQueries.TrianglesDistance() to get more information
Only uses MaxDistance from Options; OtherTreeOptions.MaxDistance is not used