Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
virtual int FindNearestVertex
(
const FVector3d & P,
double & NearestDistSqr,
double MaxDist,
const FQueryOptions & Options
)
Find the Vertex closest to P, and distance to it, within distance MaxDist, or return InvalidID