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Module |
|
Header |
/Engine/Source/Runtime/GeometryCore/Public/FrameTypes.h |
Include |
#include "FrameTypes.h" |
Map a point from local UV plane coordinates to the corresponding 3D point in one of the planes of the frame
3D coordinates in frame's plane (including Origin translation)
Parameter |
Description |
---|---|
PosUV |
local UV plane coordinates |
PlaneNormalAxis |
which plane to map to, identified by perpendicular normal. Default is 2, ie normal is Z, plane is (X,Y) |