TTransform3::InverseTransformRay

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References

Module

GeometryCore

Header

/Engine/Source/Runtime/GeometryCore/Public/TransformTypes.h

Include

#include "TransformTypes.h"

Syntax

UE::Math::TRay< RealType > InverseTransformRay
(
    const UE::Math::TRay< RealType > & Ray
) const