FMeshRenderDecomposition::BuildAssociations

Construct mappings between mesh and groups (eg TriangleToGroupMap)

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References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderDecomposition.h

Include

#include "Components/MeshRenderDecomposition.h"

Source

/Engine/Source/Runtime/GeometryFramework/Private/Components/MeshRenderDecomposition.cpp

Syntax

void BuildAssociations
(
    const FDynamicMesh3 * Mesh
)

Remarks

Construct mappings between mesh and groups (eg TriangleToGroupMap)