IRenderMeshPostProcessor

Interface for a render mesh processor.

Choose your operating system:

Windows

macOS

Linux

References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h

Include

#include "Components/DynamicMeshComponent.h"

Syntax

class IRenderMeshPostProcessor

Remarks

Interface for a render mesh processor. Use this to process the Mesh stored in UDynamicMeshComponent before sending it off for rendering.

This is called whenever the Mesh is updated and before rendering, so performance matters.

Destructors

Name Description

Public function Virtual

~IRenderMeshPostProcessor()

Functions

Name Description

Public function

void

 

ProcessMesh

(
    const FDynamicMesh3& Mesh,
    FDynamicMesh3& OutRenderMesh
)