UBaseDynamicMeshComponent::SetMesh

[UBaseDynamicMeshComponent](API\Runtime\GeometryFramework\Components\UBaseDynamicMeshComponent) API.

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Override Hierarchy

References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h

Include

#include "Components/BaseDynamicMeshComponent.h"

Syntax

virtual void SetMesh
(
    UE::Geometry::FDynamicMesh3 && MoveMesh
)

Remarks

UBaseDynamicMeshComponent API. Subclasses must implement these functions initialize the internal mesh from a DynamicMesh