UDynamicMeshComponent::FastNotifyColorsUpdated

Call this instead of [NotifyMeshUpdated()](API\Runtime\GeometryFramework\Components\UDynamicMeshComponent\NotifyMeshUpdated) if you have only updated the vertex colors (or triangle color function).

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References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h

Include

#include "Components/DynamicMeshComponent.h"

Source

/Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp

Syntax

void FastNotifyColorsUpdated()

Remarks

Call this instead of NotifyMeshUpdated() if you have only updated the vertex colors (or triangle color function). This function will update the existing RenderProxy buffers if possible