UDynamicMeshComponent::FastNotifySecondaryTrianglesChanged

Call this instead of [NotifyMeshUpdated()](API\Runtime\GeometryFramework\Components\UDynamicMeshComponent\NotifyMeshUpdated) if you have only updated secondary triangle sorting.

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References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h

Include

#include "Components/DynamicMeshComponent.h"

Source

/Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp

Syntax

void FastNotifySecondaryTrianglesChanged()

Remarks

Call this instead of NotifyMeshUpdated() if you have only updated secondary triangle sorting. This function will update the existing buffers if possible, without rebuilding entire RenderProxy.