UDynamicMeshComponent::GetTriangleColor

This function is passed via lambda to the RenderProxy to be able to access TriangleColorFunc

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References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h

Include

#include "Components/DynamicMeshComponent.h"

Source

/Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp

Syntax

FColor GetTriangleColor
(
    const FDynamicMesh3 * Mesh,
    int TriangleID
)

Remarks

This function is passed via lambda to the RenderProxy to be able to access TriangleColorFunc