UDynamicMeshComponent::ResetProxy

Fully invalidate all rendering data for this Component.

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macOS

Linux

References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h

Include

#include "Components/DynamicMeshComponent.h"

Source

/Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp

Syntax

void ResetProxy()

Remarks

Fully invalidate all rendering data for this Component. Current Proxy will be discarded, Bounds and possibly Tangents recomputed, etc